this post was submitted on 03 Mar 2026
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Archived article: https://archive.md/HONwC

They'll release one more update (my guess is whatever release-ready content they've already got), then the servers will shut down next Thursday.

"We don't need player counts to be super huge in order to be successful" is starting to ring hollow.

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[–] me_myself_and_I@lemmy.world 4 points 8 hours ago

Lightning in a bottle, eh?

[–] yermaw@sh.itjust.works 1 point 9 hours ago (1 child)

Shame. The trailer looked really good, and if they'd had time to learn and improve from the feedback it could have really been something.

[–] Mistic@lemmy.world 1 point 10 minutes ago* (last edited 10 minutes ago)

Ironic, considering the trailer is one of the things that was heavily criticized.

It looked very generic and didn't tell you much about the game.

I believe it was also revealed at some point that it was thrown together in a very short period of time because they didn't expect to need it then.

[–] Crozekiel@lemmy.zip 16 points 1 day ago (4 children)

released [...] on January 26, 2026. The studio has announced that the game will be shutting down on March 12, 2026.

What the fuck is happening in "triple-a" game dev world?

[–] leniwcowaty@discuss.tchncs.de 9 points 11 hours ago (1 child)

The best part - they tried to pretend they're not AAA. They portrayed themselves as small, indie, self-publishing studio, whereas behind curtains the stream of money from Tencent was wide as a river

[–] VitoRobles@lemmy.today 5 points 11 hours ago

It worked for Dave the Diver.

[–] GameOverFlow@lemmy.zip 1 point 10 hours ago

It is working for overwatch, why is it not working for me? I want to be like cs2.

[–] Jako302@feddit.org 12 points 21 hours ago

These games are build with a budged so high they either have to rival overwatch in its glory days or they get scrapped and written off as a loss since they will never be profitable.

Triple A studios have arrived in the corporate world a while ago were long term profits are irrelevant if your quarterly earnings aren't what the investors want.

[–] Buddahriffic@lemmy.world 9 points 21 hours ago

Gambling, pretty much. They go all in on a bet that it will explode and make tons of money, take out loans based on that expectation, setting themselves in a position where either it is a major success or it is an utter failure, no in between.

The gaming market is so saturated these days that it's kinda baffling this approach is still being taken. Like I hadn't even heard of this game before this.

[–] Dogiedog64@lemmy.world 23 points 1 day ago (1 child)

"How could Gamers™️ DO THIS????" they'll scream, as their mediocre slopfest crashes and burns. Maybe they should've read the room a bit better before releasing Generic Hero Shooter #846169592.

[–] starman2112@sh.itjust.works 12 points 1 day ago* (last edited 1 day ago) (1 child)

They should have learned from Marvel Rivals and used an already well-known IP and all the thighs and tits they can get their hands on. You can't just make a shitty game and expect it to sell, you have to manipulate your players into thinking it's more than just a shitty game

[–] Jagarico@lemmy.world 3 points 19 hours ago (1 child)

Make one in final fantasy setting with its characters and I'm sold! Not a good things, but you're 100% correct!

[–] underscores@lemmy.zip 1 point 8 hours ago

No! Square Enix please don't jump on another game trend your weird NFT mobile slop games have already done irreparable damage to your image! (also pls invest more budget in FFXIV)

/slightly joking idrc what SE does

[–] sonofearth@lemmy.world 52 points 1 day ago (5 children)

If it’s unsustainable for you, release the server and game source code for someone else to host it and patch it. Why waste developers’ time and effort into making of this game?!

[–] Crozekiel@lemmy.zip 7 points 1 day ago

I'm convinced it is some sort of insurance fraud a la The Producers. They found a way to make more money by flopping HARD than getting middling success, and flopping hard is a LOT LESS work. If their choice is A) spend a lot of money and time making a really good game that will capture the attention of the entire market; or B) spend a bit of money and time making something that looks convincingly like a real attempt at making a good game to some corpo-fuckwits at an insurance company and then nuke it hours after release... Well. Yea, they'll do the second one.

[–] ILikeBoobies@lemmy.ca 17 points 1 day ago (3 children)

It's insane that this isn't a requirement for shutting down/delisting a game.

[–] Crozekiel@lemmy.zip 14 points 1 day ago (2 children)

That's literally what the "stop killing games" movement was/is pushing for, at least in Europe. Really hope it goes somewhere, but it's kind of stopped making noise lately (at least that I'm hearing), what with the US speed-running fascism more and more every single week.

[–] BurgerBaron@piefed.social 3 points 8 hours ago (1 child)

SKG (archived on their own YT channel not Ross) did a press conference recently and various politicals were there siding with the movement. It's still slow but ongoing progress.

[–] Crozekiel@lemmy.zip 2 points 3 hours ago

That's good to hear.

[–] ILikeBoobies@lemmy.ca 6 points 1 day ago (1 child)

As I knew it, it was about releasing binaries/selfhostability not source code.

[–] Crozekiel@lemmy.zip 4 points 23 hours ago

Ah, good point, it didn't require source code release so much as self-hostability in some form.

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[–] Killer57@lemmy.ca 5 points 1 day ago

From how I understand it, TenCent pulled funding in the studio as soon as the game didn't hit its metric goals, they fired all but 11 people working on the game last month. If they have time to Port it, that would be awesome to make it open source, but I have a feeling the skeleton crew left probably doesn't have the ability.

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[–] Solemarc@lemmy.world 21 points 1 day ago

Who could've seen this coming?

Yet another live service game shooting for the moon and not even lasting a month.

[–] kittykillinit@lemy.lol 16 points 1 day ago

"Why aren't people dumping thousands of hours into our video game while the economy is in the toilet?"

[–] chicken@lemmy.dbzer0.com 22 points 1 day ago

What a waste, make all these people spend years of their lives building a whole videogame and then immediately make it impossible for anyone to ever play it again. A company shouldn't have the right to erase a game from existence, even if it is a bad one.

[–] Kolanaki@pawb.social 146 points 1 day ago (4 children)

Hey... At least it lasted longer than Concord. 🤷‍♂️

[–] starman2112@sh.itjust.works 4 points 1 day ago* (last edited 1 day ago) (1 child)

3.2 Concords almost sounds good. For comparison, Black Ops 2 is currently at 347 Concords, and Team Fortress 2 is at 480

[–] rtxn@lemmy.world 2 points 8 hours ago

Not as glamorous if you consider that Liz Truss lasted 3.5 Concords in office, and a rotting head of lettuce exceeded even that.

[–] rtxn@lemmy.world 92 points 1 day ago* (last edited 1 day ago) (7 children)
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[–] thlibos@thelemmy.club 18 points 1 day ago

What's Highguard?

[–] Tempus_Fugit@lemmy.world 89 points 1 day ago (11 children)

That's crazy. I guess it's good practice to never pick up live service games because you'll be rolling the dice. I'm glad I pretty much play single player games exclusively.

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[–] BiomedOtaku@lemmy.dbzer0.com 2 points 1 day ago

Glad this slop failed. Make better games.

[–] TwinTitans@lemmy.world 30 points 1 day ago (1 child)

God am I sick of all this games as a service season pass loot box shit.

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[–] Prox@lemmy.world 31 points 1 day ago (5 children)

Honestly, I think gaming is done with new live service offerings.

Live service used to be a way to get a core-complete, feature-limited games in front of players earlier than if they were fully baked. This was actually good for everyone, as player feedback often guided roadmaps and changes. But now everyone expects every new game to be better than Fortnite, Overwatch, etc. on day one. This just won't ever happen.

Also, the gaming community of today is OBSESSED with popularity numbers (steam concurrents and twitch view count, mostly), and if players don't see that everyone else is playing a game then they won't play either. This is fucking dumb, but we are where we are.

And don't even get me started on gaming news and influencers, who seem like they love to hate. They bitch about being stuck with CoD, then shit on anything that could someday compete with it. It's baffling.

[–] Supervisor194@lemmy.world 27 points 1 day ago (1 child)

And yet Helldivers 2 comes out in 2024 and sets the world on fire. Seems to me that gaming is perfectly fine with live service as long as it's in line with community expectations and not s soulless cash grab.

Highguard's leadership and at least one of their former devs said they were making this game in order to line their pockets.

They really never mentioned wanting to make a great game because they love these type of games.

It was they want a bigger piece of the pie and these games generate lots of revenue.

[–] froufox@lemmy.blahaj.zone 2 points 1 day ago

Elden Ring: Nightreign is successful so far. But it's quite different from default live-service games, since a lot of content is available in single-player mode too.

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[–] mrfriki@lemmy.world 53 points 1 day ago (6 children)

Marathon next? Place your bets ladies and gentlemen!

[–] rtxn@lemmy.world 44 points 1 day ago* (last edited 1 day ago) (12 children)

Marathon is probably life or death for Bungie. Sony can't exactly afford to put out a mid game after spending so much on the studio... and "mid" is exactly what Marathon felt like. Just like so many copycats during the battle royale boom.

I don't think it will fail (or if it does, not as hard as Highguard), but unless it manages to stand out from the Tarkov/Arc Raiders/Hunt: Showdown oligopoly, it won't bring in the numbers to please Sony.

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[–] hal_5700X@sh.itjust.works 25 points 1 day ago
  • adds account level progression and skill trees
  • game shuts down forever in a week

🤦

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