Games

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Video games
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
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view the rest of the comments
Ill preface by saying I didnt read the article. But I also think that the state of gaming today is much worse than it was in the early 2000s for millennials.
When I was growing up, games had to come out complete so they were generally much more polished. However, when the Xbox360 came out, console makers gave the ability to devs to release patched versions via updates. Initially it was a great idea - devs could fix bugs they might have missed while testing. But then this quickly spiralled into studios forcing devs to release 1/2 baked games in a horribly broken state.
I also think how much you generally have to pay for games has gone way up with respect to the cost of living. Video gaming is much more of a luxury now, than a simple past time. Plus there are so many F2P mobile games out there, that there is even less of an incentive to get into a console / PC gaming.
Gaming was always expensive. Super Mario 3 was 50 dollars in 1990. That's 120 dollars in today's money.
That was at its infancy though. And the market for video games is bigger than the movie and music industry combined, which wasn't the case back then.
Makes sense for niche hobby to be expensive and then fall over time as the potential userbase for it grows, so price adjusting to maximize profits by finding one that reaches as many people as possible versus trying to stay afloat off fewer consumers.
Yep - the argument from companies that game prices "have to" go up is total bs. The marginal cost of producing an extra copy of a game is effectively zero, so the overall price can come down as the market grows. They are, as always, charging what they think will bring in the most money.